Those following Kojima's latest tease will know that the site update last night with an image of Big Boss (?). However Famitsu also managed to nab an interview with the man himself and although it doesn't confirm much, Kojima does state that he is both designing and directing the game.

Those with a keen eye may also spot Raiden in scan too. Or is it Gray Fox?

[ Discussion in the Metal Gear Solid 4 Forum ]

The man behind the Metal Gear franchise was recently interviewed by the Play Magazine's sister publication (and magazine) Retro Gamer. In the interview, Hideo Kojima talks about the creation of the Metal Gear franchise, and much much more. Be sure to read the full interview at the source below.

So it seems the rumours were true. Edge Online can today confirm that Ryan Payton, one of the main figures behind Metal Gear Solid 4, has indeed joined Microsoft's Halo team. Surely only good things can become of this ?

Capcom producer Ben Judd recently talked to VideoGamer.com about his upcoming game Bionic Commando.
He also had a few things to say about the popular titles Metal Gear Solid 4 and Bioshock...

With Ryan Payton having left Kojima productions now, 1UP have published their last interview with him, before he left the department, which sheds yet more light on how this masterpiece came to be.

[Full Interview]

Capcom shocked many when they announced that Devil May Cry 4 would be going multiplatform, and the clear reason behind it was money. The Playstation 3 at that point simply hadn't sold enough for them to make much money, and releasing it on the XBOX360 allowed them to reach a wider range of audience. However it seems they're finally seeing the Playstation 3 as 'having reached full swing' and that too, thanks to MGS4.

In a recent interview with Eurogamer, Metal Gear creator Hideo Kojima discussed MGS4's development, the importance of hardcore games, and why he believes Metal Gear Solid 4 appealed to the Western audience moreso than the Japanese audience.

[Discuss in the MGS4 forum]

In an interview with Kotaku, the former Assistant Producer, Ryan Payton gives us his reasons for leaving the company, and ends the interview saying how he'll be sad that he can't be part of Metal Gear Solid 5. Seems like he may have just let something slip there...

In a recent interview with Kikizo, much-loved Metal Gear creator Hideo Kojima discussed life after Metal Gear Solid, revealing his future plans in the gaming industry, his ideas for further MG games (one of the many hints that he'll continue the series), and the slight regret he felt in adding all of Metal Gear Solid 4's plot into the long cutscenes rather than doing it some other way.

Discuss in the Metal Gear Solid 4 forum