Metal Gear Solid 4: Guns of the Patriots
PS3 Forum
- Tanegashima gun [14]
- REX vs. RAY [9]
- Metal Gear Solid 5 confirmed? [24]
- MGO Expansion Trailer [10]
- Member PSN ID Listings Thread. [43]
- Something Strange in Act 3...Very Strange. [10]
- Clarification as to what counts as a kill. [13]
- Genital Discussion[3] - Meega Nala Queesta!!!! [400]
- Where did Weapon go? [7]
- Corrupt Data? [4]
- Snake's death rumor ~spoiler~ [36]
- Metal Gear Improv [17]
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Retro Gamer Interviews Hideo Kojima
"When did you first show interest in videogames? What games did you enjoy playing, what companies did you respect?
Well, I first had interest in filming….but could not be involved…I was facing frustrations at that time. But then there came the Famicom (NES), and I fell in love with Super Mario Brothers."
Well, I first had interest in filming….but could not be involved…I was facing frustrations at that time. But then there came the Famicom (NES), and I fell in love with Super Mario Brothers."
4 comments | go to source | read more | (blog.play-mag.co.uk)
MGS4's Payton Joins Microsoft Halo Crew
"Microsoft Game Studios head Phil Spencer told Edge on Wednesday that the firm has added a "group of industry heavy hitters" to its lineup, including former Kojima Productions assistant producer Ryan Payton, confirming recent rumors."
4 comments | go to source | read more | (www.edge-online.com)
Judd: "I liked MGS4... with the exception of the story" and "BioShock was easy as Hell"
"VideoGamer.com: Do you think games are too easy on gamers these days then?
BJ: Yes, I do. I think that if you look at one of the highest praised games of last year, Bioshock. BioShock was easy as Hell, I don't care what anybody says. That's what people want. They want to play through it. They want to die once or twice. It's like an interactive movie, sort of. Gamers have lost their will to continually drill down on something. It's also the fault of the developers. If you make enough restar..."
BJ: Yes, I do. I think that if you look at one of the highest praised games of last year, Bioshock. BioShock was easy as Hell, I don't care what anybody says. That's what people want. They want to play through it. They want to die once or twice. It's like an interactive movie, sort of. Gamers have lost their will to continually drill down on something. It's also the fault of the developers. If you make enough restar..."
2 comments | go to source | read more | (www.videogamer.com)
Payton: MGS4 plot conclusion was “nothing short of a miracle”
"1UP: We can't believe you actually managed to tie up all the series' dangling plot threads. What was the hardest plot element to resolve? Did you have to cut any corners or fudge facts to make things work? It's okay, you can be honest.
Ryan Payton: The stories of MGS2 and MGS3 were truly written without any backup measures if the series continued, leaving dozens of confusing and unexplained plot elements in the wake. The fact that we were able to tie up all the loose ends with MGS4 was not..."
Ryan Payton: The stories of MGS2 and MGS3 were truly written without any backup measures if the series continued, leaving dozens of confusing and unexplained plot elements in the wake. The fact that we were able to tie up all the loose ends with MGS4 was not..."
5 comments | go to source | read more | (www.1up.com)
Capcom believe PS3 finally taking off thanks to MGS4
"Q. Do you feel that PlayStation 3 (PS3) has expanded sufficiently for the release of large-scale titles such as "Resident Evil 5"?
A. We believe that PS3 has finally reached full swing after looking at the success of "Metal Gear Solid 4," as well as future large-scale title lineups. In addition, some reduction in the PS3's price was announced at the 2008 E3, and we can expect its spread to increase by next March when our "Resident Evil 5" for PS3 will be released. Moreover, as we are not o..."
A. We believe that PS3 has finally reached full swing after looking at the success of "Metal Gear Solid 4," as well as future large-scale title lineups. In addition, some reduction in the PS3's price was announced at the 2008 E3, and we can expect its spread to increase by next March when our "Resident Evil 5" for PS3 will be released. Moreover, as we are not o..."
16 comments | go to source | read more | (ir.capcom.co.jp)
Are epic titles like MGS4 disappearing? Kojima: "I feel a responsibility ... to create hardcore games"
"Phil Harrison and Satoru Iwata have expressed the view that demand for expansive, epic titles like MGS4 is shrinking. What are your thoughts on that?
Kojima: I think that's not happening. Even if that is a fact, I still think that there are gamers who love these epic games or hardcore games because some people still really live with games, and really receive something from games, and I regard them as real gamers. Now, as long as these gamers exist I feel a responsibility that someone has t..."
Kojima: I think that's not happening. Even if that is a fact, I still think that there are gamers who love these epic games or hardcore games because some people still really live with games, and really receive something from games, and I regard them as real gamers. Now, as long as these gamers exist I feel a responsibility that someone has t..."
3 comments | go to source | read more | (www.eurogamer.net)
Ryan Payton leaves Kojima Productions, hints MGS5
""It'll be hard not being involved in MGS5, but I've got the utmost confidence that Hideo Kojima, Ken Imaizumi, and our amazing team will put together another blockbuster game. I'll be cheering from the sidelines.""
4 comments | go to source | read more | (kotaku.com)
Kojima has "other ideas for Metal Gear" ... Also regrets MGS4's cutscenes
"Kojima:
"I say frankly, on a private level, that I always intend to stay true to these statements; I do always say what I actually feel at that time, after each Metal Gear, when I say I am going to move on to the next project. But it's like when Hayao Miyazaki says he is not going to do more, and then always ends up doing it. I think I am kind of in a similar situation; I have ideas other than Metal Gear, and I want to go on to make other new games, but for political, business or technolog..."
"I say frankly, on a private level, that I always intend to stay true to these statements; I do always say what I actually feel at that time, after each Metal Gear, when I say I am going to move on to the next project. But it's like when Hayao Miyazaki says he is not going to do more, and then always ends up doing it. I think I am kind of in a similar situation; I have ideas other than Metal Gear, and I want to go on to make other new games, but for political, business or technolog..."
14 comments | go to source | read more | (games.kikizo.com)

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