"Need for Speed: Shift is more of an experiment than anything else: the first racing game from EA on the iPad. And it succeeds, greatly in fact, save for a few easy in-game hacks. They built a simple, intuitive game and it’s one of the first actually enjoyable portable racing games that have come out in years. At $15, we’re hard pressed to simply announce it an excellent buy, but a game this good would otherwise be $30-$40 on today’s other portable consoles, so realistically this is a great deal."
"The Need for Speed series has been a staple of the racing genre for the past fifteen years, spanning three console generations. Need for Speed: Shift attempts to bring the series back to a simulation style, leaving the police chases and high flying acrobatics for later installments of the series. In development for the past two years, can this installment turn the corner, and bring a breath of fresh air to this aging series?"
"Aside from that the game’s developers have made some … let’s call them “interesting” choices about what should be realistic and what should keep a more arcade-like feel. One wrong tap of the steering can send you spearing off the track at 200km/h, for example, but (on all but the highest of difficulty settings) this will only result in you bouncing around for a bit and then continuing on your way. No paying for repairs, no nothing."
"My black BMW M3 rips through the carnage of smoke, debris, and overturned vehicles, barely missing the barrier wall, all the while skidding through the tight turn in perfect drifting form. As I escape unharmed, my adrenaline dissipates and the satisfaction of seeing my score bar light up with hundreds of points makes the situation all the more classic. This is what racing should be like, and yet it comes from the most unlikely racing series of all time: Need for Speed."
"It wasn’t too long ago when we found out that the Need For Speed franchise would be no more. Now it seems that three new iterations of the franchise are set to hit consoles in the next year with Need for Speed: Shift being the first. But is it really worth reviving the Need For Speed?
I feel that Need For Speed: Most Wanted was the best in the series up to now. If you’re wondering why I make such a bold statement, well because the game was fun and exciting. It was a mix between sim and a..."
"Long gone are the neon, sexy cover girls and police chases, and in comes an address towards more realistic Motorsport. Fantasy still has a great bearing on the proceedings, with cars responding in a much more natural manner than the meticulous realism of the aforementioned simulators and rivals flipping at often the slightest of shunts, however this can’t be said to be a detraction from the player’s enjoyment, as Need for Speed SHIFT crosses this accessibility with the often less enthused int..."
Cameron from RatedG4Gamer shows us the in's and out's for EA Games latest edition to the Need For Speed Series. Will Need For Speed Shift just crash and burn? Watch the video review to find out.
"Eau Rouge, Pouhon and Blanchimont; the holy trinity of corners that form the backbone of Belgium's Spa Francorchomps, long recognised as one of the greatest tracks in modern-day use, and have bloodied many a nose in the past. Eau Rouge is a fast uphill switchback, long since tamed by single-seater cars and their pounds of downforce but still a thrill in its own right. Pouhon's retained its challenge, teasing drivers in with a fast entry and then slapping them in the face with its unforgiving ..."

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![Box shot of Need for Speed: Shift [North America]](http://i.neoseeker.com/boxshots/R2FtZXMvUEMvUmFjaW5nL0Nhcg==/need_for_speed_shift_frontcover_small_5C6JFLNtzxEACjR.jpg)