Ninja Gaiden II

Ninja Gaiden II


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138

How Your Favourite Classics Have Evolved

Dark Arcanine | 6 days 9 hours ago | Blog | PC Playstation 2  | views: 2379
Do you remember playing Doom and laughing at all your friends who didn't have it? Or played a recent Star Fox game and wished they'd stuck to the high standards set by Star Fox 64? Have you been a devoted Metroid fan right from the start?

This article is all about games and their transformations over the years. It gives you the run down on each game and the big changes, along with bringing back a lot of fond memories.

Are there any other games you felt have really evolved over a long pe...
15 comments | go to source | read more | (www.gamedaily.com)
61

"Tomonobu Itagaki: A Blood Splattered History"

Gothic Girl | June 06, 2008 | Blog | XBOX 360  | views: 917
"With the news of his recent departure and the release of his final swan-song to the Ninja Gaiden series, Tomonobu Itagaki has had an amazing career.

We've already tackled the history of Ninja Gaiden in our previous retrospective, A History of Violence, but this time we're going back to look at one of Ryu's most influential allies.

In this special feature we look back at the history of the man and how he helped re-shape Tecmo in the early 90s to the company they are today. Join us as w..."
0 comments | go to source | read more | (www.xbox360fanboy.com)
144

Where do all the dead bodies go?

xsynergyx | June 02, 2008 | Blog | Misc  | views: 988
"On the one hand, this vanishing-body thing is such a blasé convention of gameplay that it's barely worth mentioning. No big deal, right? Often the designers make the bodies disappear for reasons of gameplay, because leaving all the bodies piled up is ludologically impractical: If every monster killed in World of Warcraft hung around forever, Azeroth would be so chest-deep in stinking corpses that you couldn't walk anywhere. The sheer metric tonnage of killing in our favorite games essentially..."
17 comments | go to source | read more | (www.wired.com)
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