"Once again there are four types of colour-coded minions. You can still rely on the same base abilities, so Browns are your best melee fighters, Reds are your best ranged weapon with their fireball-lobbing abilities and resistance to fire, Greens bestride toxic areas and sneak around, while the Blues are great healers who can cross water. Where it gets interesting is the minions' ability to mount other creatures, adding an extra layer of abilities.

So, Browns can now ride wolves and form a ..."