Penumbra Collection

"Developers all over town are SLASHING prices this Halloween - you could say that these games are SO CHEAP IT'S SCARY. (Please don't hurt me...) What I'm trying to say here is that Halloween's an excellent time for the cheap or thrifty to grab something new!"

"The core team started out as three people, was then reduced to two (just me and Jens) and has now grown to five people. We all work from home and I have actually never met two of our employees in person. Not sure I would even recognize them on the street! :) I actually only meet Jens face-to-face once a month or so. All our communication is over phone or IM.

The core team is not all that work on the game though. For example we have a musician, Mikko Tarmia, that have done music for all our..."

Penumbra series creator Frictional Games have a two-part blog post online detailing the history of violence in horror games, as well as film, and how each implementation impacts the "scare factor" we all love so much.

A great read!