"Silent Hill 3
In a tight bind, when our bowels simply can’t hold out any longer, the standards for where we’ll rest our rear-ends drop sharply. But even if we had industrial strength diarrhoea, the one thing we’d always insist on is an adequate amount of light so we can see where we’re depositing our business. Sadly, Silent Hill’s dingy and disgusting John can’t quite keep up with these rigorous standards.
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"I would suggest that, in fact there appears to be a total lack of strategy behind Microsoft’s pricing arrangement for the Games on Demand service, though it would be foolish to do so. You and I are both fully aware that this is just the first piece of a new digital distribution puzzle for the console manufacturer, and one that’s very likely to receive a lot of attention from both the media and consumers. It’s the fact that Microsoft have decided to do as Electronic Theatre initially suggested..."
"It's safe to say August 12th 2009 will go down in the Avatar history books (albeit teeny tiny history books), but it will also be a landmark day for gamers with the introduction of a brand new way to access and play your Xbox 360 games: Games on Demand. Launching worldwide with a library of great titles"
"Most games usually require a lot of touch-up work during their development before they're ready for release. Usually it's nothing major. A haircut for the main character here, the occasional unintentionally offensive Arabic song removed there. Some games, though, go through more than mere cosmetic changes. The following collection of titles all changed drastically during their development cycles. Sometimes for the better. Sometimes not."
Chris Plante delivers this feature that lists game titles with mini or meta games contained within that are strong enough to stand on their own. There are some omissions (e.g. only one of the Final Fantasy games listed - and *gasp* it isn't chocobo racing), so be sure to let him know what should have been included at content@ugo.com
"Prey is fun and lives by the motto "Nothing is what it seems". Walls are floors and ceilings are walls. The "out of body" mode adds another notch in puzzle element and is interesting. Nothing in game was too difficult and I rarely found myself frustrated.
As far as multiplayer goes, I didn't have a chance to play any. This is an older game and no one was available on LIVE. I will attempt to have friends pick this up and get together for a game soon, though. Let's assume it's decent and rea..."

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![Box shot of Prey [Europe]](http://i.neoseeker.com/boxshots/R2FtZXMvUEMvQWN0aW9uL0FkdmVudHVyZQ==/prey_frontcover_small_Q1JpkwMLfyZ1ZaM.jpg)