"Ubisoft did everything right with The Sands of Time, almost everything right with sequel Warrior Within, and more-than-a-few things right with The Two Thrones. That's why, five years after the trilogy ended, they're as pleased as a man with two cakes to be returning to the real Prince of Persia. His name is Prince, and he didn't come to funk around."
"One of the first things I hear from Michael McIntyre, level design director of Prince of Persia: The Forgotten Sands, is that it takes place soon after (the awesome) Prince of Persia: The Sands of Time. Sure, Sands of Time had a proper (though, not nearly as well-received) sequel in Prince of Persia: Warrior Within, but lore-wise, there's a seven-year gap between those two installments -- which provides a convenient place for Forgotten Sands to take place. McIntyre quips, "Obviously, some rea..."
"If you asked most people these days to remember the old Prince of Persia games, they probably wouldn't immediately think all the way back to Jordan Mechner's seminal, rotoscoped PC action game from the '80s. More likely, their minds would run to The Sands of Time, the rampantly successful 2003 attempt to bring Mechner's acrobatic Arabian adventure into 3D on modern consoles. Ubisoft went and reinvented Prince of Persia again in 2008, recasting the prince as a foppish vagabond in a painterly w..."

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![Box shot of Prince of Persia: The Forgotten Sands [Europe]](http://i.neoseeker.com/boxshots/R2FtZXMvUEMvQWN0aW9uL0FkdmVudHVyZQ==/prince_of_persia_the_forgotten_sands_frontcover_small_mSehVLMSFseD8fe.png)