Now that any of the fuss over Prince of Persia has subsided, producer Ben Mattes has sat down for a chat with Industry Gamers about the title, covering what they've learned, why they couldn't bring it to Wii, and more.

Mattes has previously commented on the unique choices made in the game's design, including the difficulty -- consider reading that interview as a precursor to this one, if you're going for maximum geekiness!