Puzzlegeddon

Puzzlegeddon

"What gave you guys the idea for Puzzlegeddon?

Calle: Well to keep it short, we were interested in the idea of making a genre hybrid, as a test of skill and of curiosity. With that we decided early that we wanted to make a puzzle game as this sounded fun and relatively simple at the time. We soon started dabbling with the concept of having a puzzle element driving other game mechanics and components, combined that with a kind of light hearted competition of games like Super Smash Bros and t..."