"Though the tools exist in surprisingly complete form, Raven Squad never manages to get to its’ feet in RTS mode. A simplistic approach to RTS lacking in any resource management whatsoever, the player must move their icon-based troops across a top-down map, with enemy troop types visible at all times. Though some may find the more relaxing feel of the RTS strategising appealing, it’s more than likely that the majority of console gamers will simply use the RTS perspective as a guide, rather tha..."
"As the first videogame developed by fledgling Budapest based Atomic Motion, Raven Squad had been quietly bubbling under until a showing at this year’s Electronic Entertainment Expo (E3) earned some media attention thanks to the promise of integrating First-Person Shooter (FPS) and Real-Time Strategy (RTS) genres. A novel idea to say the least, and thankfully not the only one Raven Squad has up its’ sleeve."
"The controls feel very sludgy, and if you try this title after you’ve spent a good deal of time with tighter games such as Halo or CoD, you’ll initially get the sense that the troops you play as in Raven Squad are wearing concrete boots."

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![Box shot of Raven Squad: Operation Hidden Dagger [North America]](http://i.neoseeker.com/boxshots/R2FtZXMvUEMvQWN0aW9uL1Nob290ZXI=/raven_squad_operation_hidden_dagger_frontcover_small_SUdtJU7R9KFo4iP.jpg)