"Anderson: There were some surprises actually because I was writing the script before the game came out, then the game came out and it had huge elements that were already in the screenplay. Talking to Capcom, Capcom's so funny. It's like every time I go to Japan and meet Capcom it is like going to see the Umbrella Corporation because you ask them things and they won't give you a straight answer about anything. It's like I kind of knew they would tell me that Wesker was in the game, kind of, bu..."
"Speaking at Comic Con in San Diego Resident Evil 5 producer Jun Takeuchi revealed that it is still unclear what direction the franchise is going in the future or who will be the one to steer it there.
Doesn’t sound overly positive to us, but Takeuchi also said that he believes this third person is the most likely person to take the series forward. “It doesn’t appear as though either of us [himself or Kawata] is going to be in charge,” he said. The question then is who is the likely candida..."
In a recent interview with Planet Resident Evil, Senior Director of Communications and Community at Capcom USA, Chris Kramer, spoke about many things that RE fans have been asking about... the upcoming Wii rail-shooter Resident Evil: Darkside Chronicles, whether any more RE remakes will be made, RE5's DLC and merchandise, the next Resident Evil game, and whether a Western-developed Resident Evil will happen in future.
[Discuss in the Resident Evil: Darkside Chronicles forum]
"“In late 1994, Capcom Entertainment in the US was starting to ramp up marketing plans for the game that would eventually become known as Resident Evil in the US. Capcom Japan had let us know that the name of the game was going to be ‘Biohazard’ in Japan, but I pointed out to the person who ran marketing at the time that it would be next to impossible for Capcom to register the name in the US.
“As an example, I pointed out that a crappy DOS-based game had just come out in the US called ‘Bio..."
"Resident Evil 5 is almost upon us. Its looming forward, with rusty shovel in hand, intent on scaring the bejeezus out of us while we hope and pray for a character that can run and reload at the same time. So to further fan our flames of desire, Capcom invited us over for a lengthy interview with the games producer, Jun Takeuchi, and we jumped at the opportunity."
In a recent interview, Resident Evil 5's producer discusses why co-op is so important in RE5, whether Sherry will be returning (and why that rumos started to begin with), why the series is no longer survival-horror, and whether RE2 will be remade...
In a recent light-hearted interview with The Guardian, Resident Evil 5 producer Masachika Kawata discussed the future of the RE series. When asked what location he wanted Resident Evil 6 to be be set in, Kawata joked "Why not London?". Which brings up the question, what type of location would fans like to see in the next RE game?
Kawata also believes that Resident Evil 4 was a deviation from the RE series, and that fans might not have been happy with that. As a result, he was eager to get ...
Capcom's 'head of character contents business', Toshihiro Tokumaru, recently speaking for a piece to be featured in Capcom's Investor Relations communication, has revealed the company licensing the movie rights to Resident Evil as they did was "unfortunate".
He implies they made a poor decision in passing over all rights with the deal, thereby losing all ability to use 'any finished product'. As such, "in the future, we'd like to create films where we retain the rights".
More interesti...
""First of all, and quite obviously, the graphics. Even the title screen of this couldn't have been done on PS2 or Wii. Online co-op as well; the number of enemies you can have on-screen at one time; destructible scenery, physics - we're using Havok this time. We can do more complex stuff with AI; the concern I had in the very beginning is that sometimes an AI partner can become very frustrating. Now she handles fine and you can play through the game without her becoming a frustration. When yo..."
We had a chance to sit down with the gorgeous Karen Dyer who supplies the voice and motion capture work for Sheva Almoar (Chris Redfield's new partner). The interview discusses the work she did (voice and motion capture), Sheva's role in the game, some of her combat abilities, and other goodies to get people excited for this new character in the franchise.
In a recent interview with Gametrailers, Resident Evil 5's producer Juntake Uchi discussed various points of the game that fans have been asking about ...
Discuss in the Resident Evil 5 forum

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