While no big fan of Keiji Inafune's controversial stance on the video game industry, TK-Nation's Cassandra Khaw nonetheless provides both a link to Neogaf's translation of his recent interview as well as a little of her own cynicism in regards to the man.
"“In late 1994, Capcom Entertainment in the US was starting to ramp up marketing plans for the game that would eventually become known as Resident Evil in the US. Capcom Japan had let us know that the name of the game was going to be ‘Biohazard’ in Japan, but I pointed out to the person who ran marketing at the time that it would be next to impossible for Capcom to register the name in the US.
“As an example, I pointed out that a crappy DOS-based game had just come out in the US called ‘Bio..."
Capcom's 'head of character contents business', Toshihiro Tokumaru, recently speaking for a piece to be featured in Capcom's Investor Relations communication, has revealed the company licensing the movie rights to Resident Evil as they did was "unfortunate".
He implies they made a poor decision in passing over all rights with the deal, thereby losing all ability to use 'any finished product'. As such, "in the future, we'd like to create films where we retain the rights".
More interesti...
After EA had announced the collaboration of the forever yesterday at the publisher's annual summer showcase, 1Up's Thierry Nguyen was able to sit down with the two vaunted Japanese developers, Goichi Suda and Shinji Mikami, on the new upcoming game.
The different topics discussed are:

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