"Our list looks back across the last 10 years to find a surprising number of compelling characters whose origin was completely artificial. Whether a malevolent computer program or a sentient transforming robot, these characters showed that science fiction storytelling is fond of the idea of machines that can think for themselves."
"Can video games ever be truly classified as art? This is an on-going debate that often raises heated opinions. Usually the arguments exist on opposite poles, either condemning games as nothing more than entertainment that will never be considered art ( in the case of Roger Ebert*), or screaming from the rooftops that games are the greatest art form of the modern era. The most sensible of folk sit on the fence, declaring that of course games are art, for art is a subjective item that can never..."
When video games are designed to look a specific way, the visual style can often last well past the viability of a console. This article examines how developers create visually "timeless" graphics, as well as collects several of the most prominent examples.
"Gaming culture takes over Tate Britain tomorrow, March 5th 2010, as everything from low-tech parlour games Charades and Werewolf to performance and interactive media art with Blast Theory's Can You See Me Now? take the spotlight in Late at Tate Britain: Game Play. Plus talks from presenters of Resonance FM's One Life Left Ste Curran and Simon Byron, and experimental music from David Toop and Unknown Devices: Laptop Orchestra will be taking place- it's all to play for."
A rep from Q Entertainment has posted Twitter comments that suggests the developer of this classic music oriented game is contemplating bring the game over to the PSN, and is evaluating price points.
Fans of Rez, Every Extend Extra Extreme or Meteos Wars, get ready to rally: Q Entertainment has made note they have no plans as such to bring these games to the PlayStation Network, however if demand is strong enough, "you never know."
Feel free to contact them on Twitter or via their official contact page, particularly for the masterful and psychedelic Rez.
"ATARI is teaming up with Japan's Q Entertainment to bring three of music game legend Tetsuya Mizuguchi's award winning titles together in one retail pack. With the working title Q3 (Qubed), the pack is scheduled for worldwide release in spring 2009 bringing the ultimate audio visual gaming experience for the Xbox360 to retail for the first time..."
"Speaking at the Atari Live event that's taking place in London this afternoon, Mizuguchi said very little about his new game other than promising that it will be a completely new experience.
Originally released on PlayStation 2 and Dreamcast by Sega, Rez was a critically acclaimed on rails shooter. What made it special was the way players created sounds as they shot foes. In addition to Rez, Mizuguchi was also responsible for Space Channel 5 and Lumines so the fact that he's creating a mus..."
""We have listed 10 of the best Xbox Live Arcade titles that every gamer needs to own and while these are not in any particular order out of all the games on the Xbox Live Arcade these rose to the top. It was a hard decision to make as well with so many amazing titles the list could have easily hit 20 titles.""
Penny Arcade recently posted a list of the most successful Xbox Live Arcade launches. The list includes only the Xbox 360, and works with a 3-day launch window. Apparently their title - Penny Arcade Adventures: On the Rain-Slick Precipice of Darkness, Episode One - had the third most successful launch. Not bad, guys! Also great to see Rez can still hold its own.

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