"Motion Sickness is a feature to help you find the best motion-controlled games in a sea of terrible waggle games and shovelware. So help me move the coffee table and scoot the couch back, and let's take a look at R.U.S.E."
All Age Gaming's John Elliott takes the latest console strategy game brought to us by Ubisoft, R.U.S.E. In a genre generally seen on the PC, does R.U.S.E. give console owners a reason to get strategic, or is it best left to those with a computer mouse in hand?
"There is no incredibly deep level of base building in RUSE. Players only need to manage and protect their supply depots, tank, aircraft and artillery bases. Those become highly important and victory depends on a steady flow of supplies and production of units. I did not feel that I needed a greater level of control or research as it was great to simply focus on the strategic elements in the given battles."
OXCGN's youngest writer gets a chance to crack his knuckles over Ubisoft's Real Time Strategy game, R.U.S.E and share his thoughts with you.
While it's not the style of game that gets me all excited, it certainly is one that requires a great deal of thought and on-the-move thinking.
Come check it out, it's an interesting take for aa review, as two of the cast of the game discuss their thoughts as well.
You need to read it to understand Come check it out, nice images and a good in-gam...
""The art of deception can be pretty slick if it’s played to the right extent. An espionage-based movie, for instance, will keep our attention if it has a hero who’s a master of con games, or an extraordinary twist midway through that changes everything you’ve come to realize in the film. Ubisoft has adapted the art of deception into its latest game, the real-time strategy title R.U.S.E. And while it has some interesting concepts behind it, the general flow of the game and lack of interest in ..."

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![Box shot of R.U.S.E. [Europe]](http://i.neoseeker.com/boxshots/R2FtZXMvUEMvU3RyYXRlZ3kvUlRT/ruse_frontcover_small_RQPP9MlNrGSm0e4.jpg)