Silent Hill 4: The Room

Silent Hill 4: The Room


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230

Real World Skills Learned by Video Gaming

Deathsythe | October 20, 2008 | Pictures | PC Playstation 2  | views: 5669
"We all know that video games make for really awesome murder simulators and serial killer training programs. That's why we love them so much. But what if you could learn other skills from them that didn't involve shooting people with guns? I know, it sounds absurd, but that's exactly the question the Something Awful Forum Goons attempted to answer this week. They took their favorite games and edited them slightly to show off all those valuable real world skills they learned. Who know video gam..."
11 comments | go to source | read more | (www.somethingawful.com)
380

List of Truly "Mature" Games

Smoke | October 15, 2008 | Top List | PC Playstation 2 Misc  | views: 5966
"Real world definition of "mature": Showing the mental, emotional, or physical characteristics associated with a fully developed person; involving serious thought.

Videogame definition of "mature":
Shits, tits and gibs.

What is adult? According to ratings boards and hand-wringing politicians, the only qualifications necessary are a bucket of blood, a stream of foul profanity and a parade of naughty lady parts. Ironically, the very things that are included to win over immature teenage bo..."
14 comments | go to source | read more | (www.gamesradar.com)
111

All you need to know about the Silent Hill series, before SH: Homecoming is released!

Gothic Girl | September 28, 2008 | Blog | PC Playstation 2  | views: 3484
"I'll summarize them in chronological order, starting with Origins and going from there. Please note that I'm only going to state the canonical endings, if you want to see the other ones, you should buy or rent the games. I highly recommend these games to any survival-horror fan, but be warned: the Silent Hill series is incredibly graphic and disturbing. You should not play them unless you're mature enough to handle the content. And remember, this article contains major spoilers although I've ..."
5 comments | go to source | read more | (www.suwanneedemocrat.com)
85

Silent Hill: Homecoming Hands-On - "It looks like Konami learned from The Room"

Gothic Girl | September 22, 2008 | Previews | PC Playstation 2  | views: 2340
"I spent a little bit of time with Silent Hill: Homecoming on the 360 yesterday at Konami's NYC event. I've been kind of lukewarm on the series since The Room, so my expectations weren't extremely high going in. I must say, however, Silent Hill might be coming back on the upswing after this.

It looks like Konami learned from The Room and is taking trying to take everything back to the early titles in the series. Everything that should make a good Silent Hill game is here. How the story hold..."
8 comments | go to source | read more | (kotaku.com)
134

Do you want to be a video game artist?

Deathsythe | July 03, 2008 | Blog | Playstation 2 Playstation 3 Misc Gaming Tech/Hardware  | views: 4241
"Art in its many varied forms has, and always will be, a staple of every human culture that has ever walked the Earth. Over time, nearly everyone has debated what constitutes art that’s worthy of display, of reflection; why a single image may evoke a great deal of emotions in one person while it leaves another cold and uninterested. This works rather well for art contained within the many varied galleries scattered across the globe, but that kind of ambiguity will rarely get you honorable ment..."
15 comments | go to source | read more | (news.gotgame.com)
265

Silent Hill: Analyzing the "otherworld" and it's themes.

Gothic Girl | June 18, 2008 | Blog | Playstation 2 Playstation 3  | views: 4874
"One of the most distinctive traits of the Silent Hill series is its use of the Otherworld, a bleak industrial version of reality where night persists indefinitely and rusted metal and barbed wire are core components of most architecture. The Otherworld often reflects the layout and geometry of reality, but sometimes it the reflection is tenuous, as the Otherworld version of reality is usually twisted and confusing. The Silent Hill games contrast the Otherworld with the Fog World, a daytime lo..."
0 comments | go to source | read more | (www.dreamdawn.com)
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