"Females in video games tend to be designed to do one thing - get the attention of male gamers. Sure they can be just as badass as the male heroes, stars and villains of other games, but their designs almost always lean towards the "exaggerated" side regarding their female endowments. It's one of the reasons there's an entire market for dolls, posters and more (primarily in Asia). Even cosplay has invaded western culture with real-life women becoming "internet famous" just for dressing like ..."
"This week’s female character of choice is Seong Mi-na from Namco's Soul (Edge/Blade and Calibur) series. First appearing in Soul Blade, she has returned for every sequel in the series, with one exception being the spin-off Soulcalibur Legends. She’s typically a non-starting character that has to be unlocked, which gives her that “hard to get” appeal. Outside of her fighting style, we think you can gather any other info you need from the image below, which fills up two pages."
"It's Thursday, which means it's time for the Cosplay Babe of the Week. This week's entry has us dipping back into the pool of Namco's Soul Calibur with the lovely Tira. Tira is unique for her outfit and appearance as much as her deadly hula hoop. As usual we've included a mini bio for the fans of Tira."
"Video games are packed with a lot of outrageous and interesting characters. One of the most intriguing things about gaming is that male gamers never have a problem playing as women. Maybe that’s because the female characters aren’t designed to look tough like the male characters. We’ve picked the five hottest female characters in video games."
Joystiq was never fond of Soul Calibur Legends, and they can't believe that Konami is doing almost exactly the same thing to a Castlevania game. Nevertheless, they wrote up a little comparison between the two.
While Soulcalibur Legends unfortunately beats Judgement in the graphics department, they note that the gameplay is better because you don't just get to swing your Wii Mote every which way to win, you have to put at least some effort into it by blocking attacks.
Castlevania Judgem...
Last week, I got off easy; I got away with only putting four of that pretty large list of notables in the title. With the games releasing this week, it looks like that's not possible. This is how you know it's the holidays.
That said, there are plenty of good games that came out last week, coming out this week, and will come out in the upcoming weeks. Console allegiances be damned; we're all gamers, and let's enjoy all these games. Defense Forces need not apply. Support good games!
...
Finally, a Soul Calibur game to look out for. Wikipedia confirmed
Ivy
Mitsurugi
Sophitia
Siegfried
Taki
Astaroth and
Lloyd Irving to be playable in the game, definatly a variety of interesting characters. The stories will unfold as you play and will follow the old stories from past games. Sadly, Nightmare and Cervantes will not be playable. Wii players get ready to play a new spinoff addition of Soul Calibur.
In quite possibly the oddest crossover this year (excluding Mario and Sonic in the same games for the first time.. ever), Tales of Symphonia's protagonist, the dual-wielding Lloyd Irving, in addition to being a cameo in Symphonia sequel Knights of Ratatoskr, is confirmed to be a playable character in Namco Bandai's Soul Calibur Legends. He's sporting a new mature-looking look.
I'm thoroughly surprised.
"Namco Bandai Games America sent us new gallery from SoulCalibur Legends, a game developed exclusively for the Nintendo Wii and scheduled to be released this winter. Using the Wii Remote and Nunchuk, players perform moves and combos using orchestrated slashes and movements. The game follows the 16th century adventures of Siegfried and Soulcalibur characters, as they find themselves on a quest for ultimate power in order to save an empire from destruction."
"At Namco Bandai's area at the Electronic Entertainment Expo in Santa Monica today, Soulcalibur Legends was entirely playable - it was essentially the same areas and levels as the version the company showed us just a few weeks prior, but this time we could hold the Wii controls in hand and hack, slash and pound away at the enemies using the nunchuk/Wii remote combination.
It is a learning curve simply because it's not a 1:1 affair - like most Wii motion-based games, there's a slight delay i..."
Remember, Soul Calibur Legends is not Soul Calibur IV ! There's nothing resembling a fighter, it's not online, and you can't even use a joystick! This is a game for Soul Calibur fans first, and fighting game fans second, which means it's a traditional action game focused on story and characters rather than move lists. And on Wii, it promises to be more than just a simple beat-'em-up ^^
"What's changed this time round is that the next-gen platforms have network infrastructure already in place," commented Soul Calibur IV's director Katsutoshi Sasaki while chatting with EGM magazine."We've heard from fans that they really want the game to be online, so we figured that, with the current environment, we really couldn't make SC4 without online play.""

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![Box shot of Soul Calibur Legends [Europe]](http://i.neoseeker.com/boxshots/R2FtZXMvTmludGVuZG9fV2lpL0FjdGlvbi9BZHZlbnR1cmU=/soul_calibur_legends_frontcover_small_cGUzjNoRCox3XTJ.jpg)