Tom Clancy's Splinter Cell: Chaos Theory

Tom Clancy's Splinter Cell: Chaos Theory

"Some say product placements are done in the name of realism. Others say they serve as a quick-and-easy moneygrab for publishers. Regardless of your stance, those that sloppily shove a product where it doesn’t belong manage to turn any immersive game into an infomercial of Michael Bay proportions, with a heaping helping of annoyance - at no additional charge."

"Since there are literally hundreds of thousands of games out there, it’s no easy task for lead characters to make a lasting impression on the player. Once in a while however, you'll come across a leader that's different. Somehow, that character manages to set himself apart from the others."