"Some say product placements are done in the name of realism. Others say they serve as a quick-and-easy moneygrab for publishers. Regardless of your stance, those that sloppily shove a product where it doesn’t belong manage to turn any immersive game into an infomercial of Michael Bay proportions, with a heaping helping of annoyance - at no additional charge."
"The Splinter Cell franchise has been kicking it stealth-style since 2002 when the first title in its critically acclaimed portfolio introduced series leading man Sam Fisher and his employers the secretive black ops organisation Third Echelon. It won over countless stealth converts with its stylish game play, top shelf graphics and well scripted storyline and remains one of the highest rated xbox/ps2 games of all time."
"The day we finally got the final boxed, retail version of Tom Clancy’s Splinter Cell: Conviction from publisher/developer Ubisoft Montreal/Entertainment here at our offices for review it was such a surreal moment it took a couple hours for the reality of the situation to wear-off. This Xbox 360exclusive game has been in development for so long, and gone through so many different looks/changes that the sheer fact that it is being released this year is something to celebrate. Even so we can’t h..."
"All in all, our sessions managed to raise the hairs off the back of our neck as the tension was always at a high as we avoided conflict and took down the opposition with a stealth attack from behind. Every once in awhile we would run in, guns a blazing, and take down the unnamed mercenaries who stood no chance against two special ops agents that hurdled the rails, climbed up drainage pipes, and shot out every light in the room to avoid detection."

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![Box shot of Tom Clancy's Splinter Cell: Chaos Theory [North America]](http://i.neoseeker.com/boxshots/R2FtZXMvTmludGVuZG9fRFMvQWR2ZW50dXJlL1NjaS1GaQ==/tom_clancys_splinter_cell_chaos_theory_frontcover_small_QQ78Ff2TGbqymw8.jpg)