"Games should be fun.
But sometimes they get to a point where the challenge simply becomes beyond frustrating and makes you feel like an incompetent, so you don’t finish. Sometimes maybe it is your lack of skill, but other times it is just poor game design.
Or maybe the game becomes so boring that it becomes too frustrating to even bother finishing. After all, every second is a second lost of your life you’ll never get back, and who wants to be stuck playing a game that’s no longer fun..."
Some games, like the prime example LittleBigPlanet, are greatly reliant on a certain thing to be successful. This is user created content, creating a whole new meaning for sharing a video game. It seems, however, that the companies are doing some rather controversial things leading to upset. Is user created content going into a dark place?
Read all about it in the blog by Marc "DjinniMan" Allie of co-optimus.com
Erin Hoffman over at The Escapist has run through several legal issues surrounding gaming, and how gamers can, and need to protect themselves.
From legal action to items "stolen" in-game, to fighting EULAs, and of course... DRM - we have rights.
She cites several court cases involving these key issues as well - worth while to be knowledgeable about (and makes for an interesting conversation piece too.)
Spore truly has some fun times to offer, watching your creatures rise from the muck to when they venture into space is a rewarding experience. And showcasing this tale is Jeremy, who gives a stage by stage account of how his race, the Turzex became the galaxy's biggest bullies. Humorous, fun and interesting this editorial is a good read.
Thomas Sutcliffe, a writer for The Independent (a newspaper) has written an article about video games.
His argument is that, despite video games becoming a massive media, it still isn't getting the coverage it deserves. He takes Spore (though he spells it wrong) as an example and discusses how even such a popular game only managed a tiny piece in the back of the paper. This is the complete opposite to sport or films which can take up the whole front page.
He believes that given current ...
The MTV Multiplayer Blog and Will Wright each gave their thoughts on the Cell Stage in Spore, the first playable level in the game. MTV notes that the Cell Stage may be the most successful part of the game, saying that "It appears to come close to achieving all imaginable possibilities for controlling the phase of life it depicts, in this case that being life that hadnt yet walked on land."
Will Wright, a developer for the game, said that the level serves more as a tutorial, where you lea...
"I created this blog to find support for and follow my progress in letting Electronic Arts know that their biggest attack on Christian values to date will not be tolerated.
We can not allow the gaming industry to invade our homes and poison the minds of our children.
After all, their billions in revenue and all the advertising in the world are no match for the power of God."
The article, written by EndSights.com's Aram Kuredjian, argues that gamers are unduly and unfairly attacking EA because of their sports franchises, pointing out the great games they have published in recent years like Rock Band, Orange Box, and upcoming games like Spore, Sims 3, and Dragon Age: Origins.
"So I was all excited to download the free Spore Creature Creator, until I was coldly informed by the installer that my Powerbook isn't up to scratch. I'm humiliated. All I can do is longingly cruise the Sporepedia, looking for Spores That Look Like Stuff. Geeky stuff, mostly, like the Trogspore above. That looks really good."
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![Box shot of Spore [North America]](http://i.neoseeker.com/boxshots/R2FtZXMvUEMvU2ltdWxhdGlvbi9MaWZl/spore_frontcover_small_BoprMjWvoSs0Vfx.jpg)