In a 'Fan-Powered' Q&A session with the development team of Star Ocean: The Last Hope, the fans were given answers to questions all the fans have been wondering such as why it was released on the 360 first and why they decided to go with the CG models for that version over the traditional anime ones. This three-page interview covers a few other questions you might like to know the answers to as well.
At least Star Ocean fans' wallets can rest easy knowing they are not planning on releasin...
"With its UK release recently pinned for June, Square Enix's other gorgeous RPG, Star Ocean: The Last Hope, is finally almost upon us.
CVG took a drive down to historic Greenwich in London yesterday to go hands-on with an English-language version of the game and chat with the game's producer, Yoshinori Yamagishi."
"We're going to take advantage of our booths being side-by-side, because both the Square Enix and Microsoft booths are working in tandem. This time around, we're putting the greatest importance in getting the largest number of visitors to play our games. At the Microsoft and the Square Enix booths, we're holding a lottery. The winner gets to go to the Square Enix booth and play... You'll have to wait to that day to see what happens. (laughs) "

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![Box shot of Star Ocean: The Last Hope [North America]](http://i.neoseeker.com/boxshots/R2FtZXMvWGJveF8zNjAvUm9sZS1QbGF5aW5nL1NjaS1GaQ==/star_ocean_the_last_hope_frontcover_small_c367PnpuQJ7bax8.jpg)