Issue #3 of the new hit magazine, The Luchazine, is here! Featuring interviews with Carrie Gouskos (Producer, Warhammer Online) and Dino Ignacio (Lead UI Designer, Dead Space 2), you'll also get numerous reviews for recent titles such as StarCraft II, Persona 3 Portable, Limbo, Monkey Island 2 Special Edition, and more! Plus: SSFIV highlights at EVO, an RTS retrospective, games that need HD remixes, and a bunch of other awesome stuff you don't want to miss!

"The lead designer of Starcraft 2 has told CVG that Blizzard may take the game to console in future.

Chris Sigaty said that the move wouldn't happen anytime soon - but it was something that the developer was interested in exploring."

It was recently announced that Battle.Net would be getting a major facelift. In an interview with G4TV, Blizzard co-founder and senior vice president Frank Pearce said that he would like Battle.Net to enter the web 2.0 experience and become the Facebook of gaming.

"If ever a gaming genre has become a lightning rod for brow-knotting aphorisms, it’s real-time strategy. Conventional wisdom dictates that RTS has failed to crack the console market in this or any other generation, despite repeated attempts from talented teams, and its native PC home has been relentlessly attacked by pirates in recent years. It’s a two-pronged assault to which even the biggest names in games have apparently no answer, say the worriers."

GameIndustry.biz got a chance to speak to Frank Pearce of Bllizzard Entertainment about a wide assortment of things, ranging from Warcraft and Warhammer, to the current MMO scene, to upcoming RTS and how they expect to build on past experiences with Diablo III. We also get a little bit of a look at the inside workings of the company. Worth a look for all interested in seeing where Blizzard Entertainment is going to be going next!