In a recent interview with cubed3.com, High Voltage's David Pellas answered fan's questions about the upcoming Wii FPS The Conduit. He discussed why High Voltage made the game for Wii, how it will implement the motion controls and online mode, how it's different than other FPS, and whether the game will be ported to other consoles.
Go to the source for the full interview.
High Voltage Software's The Conduit is one of the hotly-anticipated games for the Wii, graphically pushing Nintendo's console in hopes of bringing a new top-tier game to the system. Gamasutra's Chris Remo had the chance to sit down with creative director Matt Corso and talk about the game and its development.
Development on The Conduit began in October of last year, and now the game is content complete, going through the various bugfixes and testing necessary to bring a fluid game experie...

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![Box shot of The Conduit [North America]](http://i.neoseeker.com/boxshots/R2FtZXMvTmludGVuZG9fV2lpL0FjdGlvbi9TaG9vdGVy/the_conduit_frontcover_small_jtI7mF1VPAjC7Z1.png)