"Games based upon movies are always going to draw criticism especially when a company decides to tackle a masterpiece of cinema such as the Godfather Part II. It is very difficult to turn the events of the crime saga into a viable game, so the developers have taken it upon themselves to create a story that loosely follows the plot of the movie."

"Ahh another day and another game developed and published by none other than the infamous EA (Electronic Arts). The Godfather II, developed by EA’s Redwood Shores division, is based upon Francis Ford Coppola’s The Godfather II, a crime family movie which follows the Corleone family directly where they left off from the events of The Godfather.

Perhaps ‘based upon’ isn’t really the expression to use here so I’ll use ‘loosely based on’ instead, as while it may be called The Godfather II, the ..."

"I have to hand it EA this time. I believe it was about November that Fallout 3 came out, and it managed to keep me playing from 9 in the morning to 11 at night (almost straight) on a lazy Saturday. No other game between November and about 3 days ago has managed to keep my interest for that long. That’s right, The Godfather II has kept me entertained for 14 hours straight, and I’m as surprised as most of you probably are. And I need to get a life."

"With the detail involved in its missions and the constantly progressive storyline, classifying The Godfather II as just another Grand Theft Auto clone would be almost criminal. The strategic balance of income, variety of gameplay opportunities and three entirely separate locations may mean The Godfather II isn’t blessed with the finesse of Grand Theft Auto IV, but it’s certainly a more structured experience. In fact, if ever there was a testament to the fact that RockStar Games had laid down ..."