"Some would say that The King of Fighters XII is hoping to ride to the Beat-‘Em-Up bandwagon; the revived appreciation for the genre brought about by Street Fighter IV earlier this year. However within just a handful of fights, most will recognise this simply isn’t the case. It’s true that The King of Fighters XII has numerous similarities in its combat system, most notably the appearance of a Cross-Up point of impact as originally seen in Street Fighter II, but The King of Fighters XII isn’t ..."

"King of Fighters XII was released on July 28, 2009. The game features hand-drawn 2D character sprites and backgrounds, which are very beautifully drawn, but sadly the art does not live up to the HD era. All of the art in KOFXII seems to be of a very low resolution, which makes me think that this game may have been intended for a PS2 release. While the game features a whopping 22 playable characters, this is a big departure from the series. This iteration of KOF does not feature any type of st..."

2009 could certainly be called the "year of the fighters," and fans have been eagerly awaiting King of Fighters XII, a title that's supposed to revitalize the franchise. So, with the game being out for a few days now, how does it fare? IGN are certainly unimpressed (considering how much they hyped the hell out of the game), citing issues such as online multiplayer, the visual style, gameplay issues, and, simply, not doing what BlazBlue did as reasons. Die-hard fans might want to give the game...