The Matrix: Path of Neo

The Matrix: Path of Neo

"We get it. It’s hard enough for a company - dev or publisher - to turn a profit with each game release. Given the choice, would you risk losing tens of millions to completely reinvent your money-maker, or play it safe with a slight upgrade you designate a sequel? Hell, it took Capcom five tries to reinvent Resident Evil 4 and Ubisoft has no clue what to do with Splinter Cell: Conviction.

We’ve got some tips for these companies. We’ve come up with some ideas to reinvent franchises before..."