Gaming has hit a bit of a slump in terms of design and innovation. Endless sequels plague the release calendar, and will kill the industry. This isn't the first time that something like this has happened, but I welcome the fallout and eventual recovery that will come.
James Walker has had it. This goes past Bobby Kotick's recent dropping Sony support threats. This has been a long time coming. Someone needs to call Bobby out on the things he is doing with what was a company we all could at the very least say used to be "better than EA"
""The skateboard controller will redefine sports games by offering players a true skateboarding experience, hands-free, playing with friends and family at home or online in a variety of different locations.""
"Neversoft plans to release more sequels to the "Guitar Hero" series including the much-ballyhooed "Guitar Hero: Metallica" set for release during the first quarter of this year but the company has let the Tony Hawk series go to another developer.
"It's probably best for the franchise ... it's time for someone else to add fresh ideas to it," Jewett said."
Videogamer.com has the list of the ten worst PS3 ports ever, and why they don't like the games. The games were probably good on the other consoles, but just didn't live up to video gaming standards on the PS3 versions.
Here is the list of games.
10. F.E.A.R.
9. Splinter Cell - Double Agent
8. Sonic the Hedgehog
7. Pirates of the Caribbean: At World's End
6. Madden 08
5. Quake Wars
4. Tony Hawk's Project 8
3. Orange Box
2. Lost Planet
1. PES 2008
Issue 26 of the XTREME PSP Magazine is now available to download. The XTREME PSP Mag is one of many magazines designed to be viewed on the PSP. This issue contains over 100 pages of great content, including previews, reviews, wallpapers and more.
"The objectives here are very straightforward. Due to the way that code is distributed by the publishers, Eurogamer tends to review the Xbox 360 games first, so the main aim is to play 'catch-up' and provide additional platform-specific commentary where appropriate. We're interested in any gameplay differences, along with peripheral or feature support exclusive to a particular console. But additionally, we're also keen on charting the progress of cross-format development more generally, so we ..."

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