World in Conflict owners must be pretty satisfied with their purchase, as this is the tenth patch released for the game.

v1.010 makes the original version of the game compatible for multiplayer with the upcoming World in Conflict Complete and Soviet Assault (coming this month), adds a variety of bug fixes and balance to the single and multiplayer modes, and removes the SecuROM/disk check DRM from the game (the latter for single player, anyway).

You can grab the patch and see the change...

Set your calanders as Ubisoft has announced a bunch of release dates for some of their upcoming games. The new Tom Clancy game, HAWX will arrive on march 6th. on all consoles while the PC version arrives a week later in stores.

Rogue trooper is set for a Feb. 27th release for the Wii and World Conflict Complete is set for a March 13th release on the PC

"Ubisoft has announced it will be bringing North American PC gamers the expansion to World in Conflict, called Soviet Assault, in March of this year. Featuring an all-new Soviet campaign as well as new units and whatnot, you will be able to download the expansion by itself via online distribution or by purchasing the World in Conflict: Complete Edition bundle which will include the..."

"Today Ubisoft announced that it has acquired from Activision Blizzard the assets and all of the personnel of esteemed Malmö, Sweden-based studio Massive Entertainment, as well as the real time strategy brand World In Conflict..."

Activision announced that they will continue publishing Vivendi franchises such as Crash Bandicoot, Spyro the Dragon, Ice Age, Prototype, and another unannounced IP, for their "long term strategy". The problem is that they're NOT going to publish other Vivendi games:

Ghostbusters: The video game
Brutal Legend
Chronicles of Riddick: Assault on Dark Athena
World in Conflict: Soviet Assault
50 Cent: Blood on the Sand


These games are NOT cancelled but they are without a publisher which ...

Petter Sydow, who is the the vice president of development at Massive Entertainment, took some time out of his schedule to be interviewed about World in Conflict. In the interview we find out why there was a port made to the PS3 and 360, how good the control scheme will be for a RTS game, single player and multiplayer info for the console versions of the game, and loads more!

World in Conflict is a real time strategy game that came out on the PC late last year. It recieved quite a few awards for strategy game of the year. It is said to be arriving in stores Fall of this year, with content that the PC version didn't come with. PC owners shouldn't fret though, the content will be released for PC owners of the game to download.

"Nominees:

  • 'Crash of the Titans,' written by Christopher Mitchell for Sierra Entertainment
  • 'Dead Head Fred,' written by Dave Ellis and Adam Cogan for D3 Publisher
  • 'The Simpsons Game,' with lead writer Matt Selman, written by Tim Long and Matt Warburton, dialogue by Jeff Poliquin for Electronic Arts
  • 'The Witcher,' with lead story designer Artur Ganszyniec, dialogue by Sebastian Stepien, additional dialogue by Marcin Blacha and writers Sande Chen and Anne Toole for Atari
  • 'World in Conflict,' s...
"

"The highly acclaimed Sierra RTS World in Conflict is now available for download on GamerGate, the online download-and-play service. The press release was short but sweet:

World in Conflict is now available on GamersGate.
Prepare yourself for the most intense strategy game ever created.
* 9.5 out of 10 Gamespot.com Editor's Choice
* 93% PC Gamer Editor's Choice
* 5/5 Stars Gamespy.com"

"It is an oft-heard complaint that real-time strategy games are all pretty much the same.

These days they really only come in two flavors; games where you are required to build a base and wage war from there, and games that require you to wage war to earn the reinforcements that are needed to be victorious. The latter often leaves you feeling not quite ready to attack, yet forced to do so anyway, because no reinforcements will come unless you do. The economic aspects of the first however, g..."

RTS's have had a pretty rough history on consoles, Age of Kings and Command and Conquer have both tried and failed to make a huge impact in the console arena. So where does the future lie for RTS's on consoles? Thats a question both Lead Designer of Massive Entertainment Magnus Jansén and Senior Designer Mark Brendan of Swordfish studio's (who are developing the PC and the 360 versions of World in Conflict) are willing to discuss.

So many great-looking titles coming to the PC, and so little time to decide which to spend your money on. IGN is here to help, as they show us their top ten list for PC gamers:

10. Unreal Tournament 3
9. Universe at War: Earth Assault
8. The Witcher
7. Supreme Commander: Forged Alliance
6. Half-Life 2: Orange Box
5. Crysis
4. Company of Heroes: Opposing Fronts
3. World in Confict
2. Call of Duty 4: Modern Warfare
1. BioShock

"We've had the open beta of World In Conflict for about a week now, and have been putting it through its paces. This article will look at what kind of performance you can expect out of this game. The first half of the article will look at DirectX 9 version of the game versus the DirectX 10 rendered version of the game, to measure the performance difference, and quality difference, between the two. For the second half of this article, we will run a range of cards through the World In Conflict's..."

"Sierra has announced details on what the Special Edition of upcoming PC and Xbox 360 strategy title World in Conflict will contain. Along with the usual fluff (in this case, bonus DVD from The History Channel, behind the scenes videos, and special packaging), the company revealed that the Special Edition is to ship with an authentic piece of the Berlin Wall."

"World in Conflict is a strategy game that delivers intense action and coordinated team play amidst the war the world feared most – an apocalyptic showdown between the Soviet Union and the United States, with completely destructible 3D battlefields, aggressive team-based multiplayer action and a focus on fast, hard-hitting battles."

"World in Conflict is a strategy game that delivers intense action and team play amidst the war the world feared most – an apocalyptic showdown between the Soviet Union and the US, with completely destructible battlefields, team-based multiplayer and a focus on fast, hard-hitting battles. Accoding to a 2 page article in the latest GamePro magazine, WiC is also coming to the Xbox 360, scheduled for Q4, although no further confirmation could be obtained."

"World in Conflict, the upcoming action-oriented RTS from Swedish dev house Massive Entertainment, has been garnering plenty of attention for its fast-paced multiplayer design, but few details have been released so far about its single-player side. GameSpot AU caught up with lead designer Nicklas "Cece" Cederstrom at last month's GO3 Conference in Perth, Australia, to talk more about what solo campaigners can expect.

GameSpot AU: Why has all the focus on World in Conflict been on the multi..."