"Several things have been forming dark clouds in front of the windshield of World of Warcraft. It's not just new games either, Blizzard hasn't been trying to be careful lately. But WoW needs to be, because they are slowly getting in trouble."

Daav from NoobFeed.com goes over all the winners in the Art of Video Games exhibition from the Smithsonian. After about a quarter decade of playing games and a bunch of platforms, NoobFeed goes over what choices are sound and what improvements or better decisions could've made the final cut. Get your nostalgia on!

"The player base for many MMOs (Massively Multiplayer Online) comes in a variety of shapes, sizes, and emotional decay. Whether it be the socially awkward twenty-four year old with dominance issues, or the thirty-two year old ‘girl gamer’ who feels that her chest bumps are deserving of the latest and greatest equipment within the game; If you’ve played any MMO at all you are bound to run into one or the other – hopefully not both, but sadly not exactly all that uncommon of an occurrence."

Blizzard's upcoming policy of using forum posters' real names in their posts is controversial at best, and people are in an uproar about it. Are they doing the right thing, though? Community management is an elegant art, and one that it seems Blizzard is not interested in managing. An Icrontic op/ed.

""According to a recent report on Kotaku.com, Blizzard’s highly touted, and subscription-crazed massively multiplayer online title, World of Warcraft, has stabilized in the past year in terms of growth. The number of players playing it in December 2008 has not changed. Same numbers.

Of course, there are those predicting its downfall. Every new MMO that comes down the pike inevitably – though in hushed tones – gets the question about whether it will be the game that kills WoW.

Let’s get ..."

"Massively multiplayer online role playing games (MMORPGs) boast one of the largest player bases of any gaming genre. With 11 million players subscribing to World of Warcraft alone, MMOs are not only a hugely popular form of entertainment, they're also becoming an increasingly popular lab for social scientists."

"NVIDIA and Guinness World Records were offering VISA Gift Cards, high-end computer peripherals and memory, entrance to the expo, a custom shirt, free food and beverage service throughout the attempt and an official medal and custom-made plaque to hold the record certificate to top it all off. I'd also receive exclusive Guinness World recorder branded Nike Presto shoes. Even better: My company would be paying me for my gaming experience, because it was a great way to promote and recruit for th..."

"I had never laid my hands on a single bit of MMO action until late 2007. Don’t get me wrong, I had always wanted to play one since the days of Everquest; but to be fair I was a bit young to be shelling out subscription fees and upgrading my computer. However, after hearing about World of Warcraft’s global success of 11 million players and counting, I had just finished with Warcraft III for the PC and I was intrigued. I had actually purchased the client disc for World of Warcraft a few months ..."

While gaming industry analyst Michael Cai thinks people should stop looking for a WoW killer, the truth is that World of Warcraft will eventually die, and we may start seeing the beginning of it in the next round of big MMO titles.

2008 had tons of crazy moments in the world of gaming, and EuroGamer has decided to run through the events that happened from July all the way to December. They include the E3 conferences, the new 160 GB PS3, and Wii Music.

To check out the months before, click here.

A very well written article by Wired's Clive Thompson about torture; not just from a political perspective, but also in the gaming world, and how we need more of it.

This was all in response to a quest in the new World of Warcraft: Wrath of the Lich King entitled 'The Art of Persuasion', where players need to stab a sorcerer with a needle until he gives up the information. Seems harmless enough right? Well the game-o-sphere and the blog-o-sphere erupted to the ideologist extremes, leading ...

"First, I want to point out that the PC gaming industry is not dead, or dying. It's changing, perhaps, but multi-million dollar game sales (that aren't just casual games) prove that it's still going strong. In fact, I would argue that World of Warcraft is actually helping the PC gaming industry, even if it is ruining lives."

Sexual innuendo aside - Clive Thompson over at Wired goes through an analysis as to why many gamers prefer playing by themselves in a world populated by thousands of NPCs (such as Fable II), as opposed to a world populated by millions of live users (such as World of Warcraft and most of the other big MMOs).

"So what hope is there for the PC? Unfortunately, things look grim, though there is hope in unusual places. Of course, MMOs will help to keep PC gaming alive; I don’t think WoW will be leaving us anytime soon. And with the increase in casual gaming by women (playing arcade or card games online), those kind of game sales will help to booster the PC as well.

In addition, an alliance was formed earlier this year, including Intel, Microsoft, NVIDIA, and Advanced Micro Devices, all companies wit..."

"With this content expansion, Blizzard is essentially barring new players from signing up. The focus of the game up to this point has been accessibility and ease of play, but this new expansion goes in the opposite direction. Granted, the new level 80 cap is only 10 levels higher, and for the 70’s, they will be 10 levels of refreshment. Many players had plenty of time at level 70 to play around without feeling forced to level up; they were able to raid and grind, but now they are anxious to r..."

What really makes you say wow? Well this news story certainly will make you go wow... since one gamer alone has done what no man gamer has done before:- Played World of Warcraft using 36 accounts... and most of all... he plays on them simultaneously...

That's right... he goes on raids with a lot of characters... all controlled by him. Spending a total of $5711 on subscriptions, it most definitely an expensive hobby that this guy has... be sure to check out what he thinks of this in his own...

Penny Arcade have posted the results of their Ten Word World of Warcraft Story contest, complete with comic renders of the top three winners (pictured).

Note: This content contains language that may offend readers.