Activision sent out an invite last week to several video game media outlets, inviting them to their headquarters in Santa Monica, California for a hands-on preview of their upcoming X-Men Origins: Wolverine game. Neoseeker was one of the few who answered the call. Read about our afternoon at Activision and what we thought of the game.

Sandwiches and severed limbs everywhere!

"X-Men Origins: Wolverine is disarmingly violent. After watching NPC’s crudely decapitated, de-limbed, and disemboweled, any thoughtful, intelligent criticism or comment was pushed aside for me to mumble an “Uh, woa,” or a “Did they just, wow, they did that.” If you have any concerns that Wolverine’s latest videogame foray, brought to us by Raven Software and Amaze Entertainment by way of publisher Activision, lacks the visceral viscera that makes Wolverine one of the most brutal, animalistic ..."

"Raven showed us the fruits of their labor -- slices of a few different areas and a boss encounter -- during a recent trip to their Madison, WI, offices. While they weren't ready to put the controller in our hands, two things are eminently clear even from watching: Origins looks to stay true to the most appealing aspects of the character, and the polished presentation will surprise anyone clinging to the cynical "movie game" stigma."