Here are some tips for playing Metal Gear Online multiplayer that will give you an edge over your online opponents. If you are new to the multiplayer, this survival guide will enable you to stand a fighting chance against more experience players.

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  • 0
    Lucas0 Jun 24, 08
    Some good tips there, never knew about holding select while spawning
  • 0
    Shadow of Death Jun 24, 08
    Yeah, tips look good.

    I will likely be getting MGS4 (along with MG0) a while after everyone else, so most likely I'd be horribly outclassed from the get-go >_> I doubt the 'play dead' feature will be very useful after every regular player learns to shoot corpses.....It'll only be effective against the newbies (kinda risky to pull the 'play dead' thing in the middle of the match, since chances are, you'll be fighting someone who knows about it)....

    But yeah, I'll have to remember to shoot corpses for a while >_>
  • 0
    dmf_dynasty Jun 25, 08
    I really wish headshots weren't the only way to get a kill without taking up 20 seconds in a gunfight. I can only see someone's upper chest and shoot them four times with the SVD (2nd most powerful sniper) wishout them dying, but somebody can iron sights MP5 we from across the map in one shot. I'm not mad at the guy who lined up the headshot on me, but I'm mad that It takes a day and a half to get a kill.
  • 0
    Seeker X Jun 25, 08
    This being a Japanese shooter, it doesn't surprise me that they still have a Health system intact when today's shooters have discarded it a long time ago (Then again, if you really think about it...they had this covered with the natural "Painkiller" features from the nanomachines and the SOP system...so technically they still kinda covered their asses there).

    Needless to say, this headshot problem has been an issue every since the ORIGINAL MGO, this isn't a recent problem that just popped up. Though it was a lot worse in the original MGO because there was no Over the Shoulder aiming, there was either shooting from the hip or iron sights (which was no where near as comfortable as CoD's Iron Sights system).

    This MGO is actually a huge upgrade over the original because of the fact that you HAVE over the shoulder aiming at least and because of the huge gameplay/controls overhaul which was sorely needed. The stealth control system might've worked before in Single player, but was definetly not fit to work in a shooter game that was MGO.

    quote
    But yeah, I'll have to remember to shoot corpses for a while
    That's hardly a problem, if you've played long enough you'l know by just GLANCING at the bodies. Real deaths have bodies in ragdoll-type of random positions, meanwhile the faking dead has the same type of position...this is the same *bleep*ing problem that Haze had with its "Fake dead" feature...ANYBODY looking closely can tell you're faking dead before you hit the ground.
  • 0
    Bale Fire* Jun 25, 08
    Still at a passing glance and in the heat of battle you can probably pull it off. I managed to once and it felt so good to cap those two unobservant players in the back

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