With the recent report that Square Enix is talking to Tecmo about taking them over and Activision merging with Blizzard, are the small developers slowly being put to a stop?
Gamer.Blorge sure thinks so, saying that the big dogs (EA, Square Enix, etc) have to take over the smaller devs in order for them to survive because of the cost to develop for the next gen systems. In the past, all they had do was make PS2 games, allowing them to survive with the PS2's huge fanbase.
If this trend keeps happening, we may see start seeing the same, boring games with nothing unique about them, which will cause us (the gamers) to lose interest.
Tecmos had its share of troubles lately especially with Tomonobu Itagaki, the creator of Dead or Alive series and developer of the Ninja Gaiden remakes, leaving Tecmo. Also Tecmo has not been as profitable as it once were back in the hey-days of its rein.
Now with huge publisher/studio Square Enix eating up Tecmo for breakfast we witness yet another case of a well known studio getting merged into a larger studio. Recently we witnessed the Activision Blizzard merger, as well as EA taking over Pandemic and Bioware among other studios. The reason so many studios are being swallowed up by bigger studios/publishers is because of the ever increasing competition that is occurring in the game industry.
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Most recently commented on by on Sep 1, 2008
Most recently commented on by on Sep 1, 2008








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The bigger problem is that it makes it difficult for upstart companies to make a decent game even if they have a real great idea. Damn near impossible to get started in this industry these days when it costs millions to make the next blockbuster title. Which means you would have to go to a publisher present your idea and hope they are willing to take a chance on you and give you a loan.
but there's always the PC, where 2D gaming will always be in style on the indie scene
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