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Imagine playing Crysis or any other modern game with the graphics settings cranked all the way up on a cheep laptop, or on your TV with a console the size of a Nintendo DS. This is what OnLive is promising to do for those with a 1.5 Mbps internet connection for standard-def, and 5 Mbps for high-def.
OnLive is currently in a closed beta, but is expected to go into a public beta this summer, and to launch this winter.
Sony, Microsoft, and Nintendo, look out. Your traditional video game console business model may be in danger.
It's too early to tell how much danger, of course, but a start-up called OnLive announced a brand-new game distribution system Monday night that, if it works as planned, could change the games game forever.
OnLive, which was started by WebTV founder Steve Perlman and former Eidos CEO Mike McGarvey, is aiming to launch a system--seven years in the works--that will digitally distribute first-run, AAA games from publishers like Electronic Arts, Take-Two, Ubisoft, Atari, and others, all at the same time as those titles are released into retail channels. The system is designed to allow players to stream on-demand games at the highest quality onto any Intel-based Mac or PC running XP or Vista, regardless of how powerful the computer.
The system will also stream games directly to a TV via a small plug-in device, and players can use a custom wireless controller as well as VoIP headsets in conjunction with it.
Additional sources:
- Possible Gaming Revolution: OnLive Gaming Service Announc... (multiplayerblog.mtv.com)
- OnLive killed the game console star? (engadget.com)
- New OnLive service could turn the video game world upside... (venturebeat.com)
- Rearden Studios introduces OnLive game service and 'micro... (joystiq.com)
- Introducing OnLive... and the End of Consoles? (gamedaily.com)
Latest comment:
Most recently commented on by on Mar 25, 2009
Most recently commented on by on Mar 25, 2009








Comments
Sweet.
Games lagg just normally, imagine with this added middle man. Good idea, has its flaws. Could work out if it got huge industry support, it does have big names behind it. But simply not enough yet.
I honestly think this is to early for its time.
I think this idea is about a decade too early. Many people don't have the connection speed to deal with this. When fast internet is more spread out then it'll be more likely to work.
I wouldn't be surprised if Microsoft or Sony license the tech or even buy the OnLive company if it all goes well.
Also if it has a wireless pairing system where is the WiFi? I know it makes more sense to go the hardwired option but PC and Consoles have been telling users that WiFi is more intuitive for the most part and yet this service doesn't seem to use it.
http://www.onlive.com/beta_program.html
The requirements listed for signing up in the OnLive beta testing is: "You need to be at least 18, based in the US and have a broadband-connected PC running Windows Vista®/XP®, or an Intel®-based Mac." The beta is set to begin soon, in summer 2009.
Does anyone here want to sign up and tell us how well it works, when or if they get in?
I can't, the fastest internet I can get right now is 768Kb.
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