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Despite the wishes of at least a minority of fans (in the age of dying literature, bla bla bla), lead developer Jonathan Knight at newly-renamed Visercal Games says they're not trying to do anything innovative with Dante's Inferno, really. Rather, it's more important to them to remain within the confines of the "action adventure fighting genre" and deliver a great game that way.
Joy.
"I’d say we’re working pretty squarely in this action adventure fighting genre,” said Knight.
“It’s a great genre, we love the genre, and it’s more important to us to deliver a great game in that established genre than it is to particularly branch out and try too many new things."
News story attached to:
- Dante's Inferno [PSP, PC, XBOX360, PS3]
Additional sources:
- via destructoid.com








Comments
See, gamers aren't the only fans that are complete raving lunatics!! LMAO
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