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The Philosophy of a Ninja: Gamasutra Interviews Tomonobu Itagaki

Akira_EX | October 01, 2007 | Industry News | DS Playstation Portable 
Gamasutra, in the wake of TGS was able to sit down with Tomonobu Itagaki and discuss Team NINJA's upcoming DS game, Ninja Gaiden Dragon Sword. Also discussed, Itagaki's view on the DS vs. PSP, and his take on the current state of the industry.
Team NINJA executive producer Tomonobu Itagaki first burst into prominence with Dead or Alive; the original entry became notorious for the size and mobility of its female characters' breasts as much as its Virtua Fighter-baiting gameplay.

Since then, his development studio has increasingly gained relevance. He surprised the world by throwing his weight behind Microsoft in 2000 with the release of Dead or Alive 3 exclusively for the Xbox; in 2004, Ninja Gaiden reinvigorated action gamers with its polish and punishing difficulty.

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    Storm | October 03, 2007
    Does Itagaki hate Sony or something? He moved away from the PS2 to make DoA3 on the Xbox, and now is choosing the DS over the PSP. If I recall correctly, he also complained about the PS3 being a difficuly system to work with :/

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