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The United States Army brings about an initiative which targets the 9.2 million users of the Global Gaming League in an attempt to increase membership.
As any advertiser will tell you, 17-to-24 year old males represent one of those increasingly "difficult to reach" demographics. This is a serious problem if you happen to be one of the organizations who depends on that particular group of young men for your bread and butter -- say, someone like the makers of certain deodorant sprays (cough, Old Spice) or maybe the US Army.
It's both surprising and unsurprising then to read in the latest issue of the Army Times about a recent sponsorship deal struck between the US Army and the Global Gaming League. Basically, the Army is sponsoring the League as part of its larger initiative to find new recruits and spread its advertising message via the medium of video games.









Comments
I'm sure it will catch a few peoples attention though, best of luck to them.
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