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Mega Man 9: a truly oldschool experience

chautemoc | August 07, 2008 | Interview | Wii 
Capcom producer Hironobu Takeshita had a fine chat with Gamasutra earlier in the week about the upcoming Mega Man 9, the "new" NES game - a quirky project, to be sure.

It's really a fascinating interview that goes from the obvious question of "why?", to how they recreated the feel of the originals (bugs included), to inspiration (the originals), fan feedback, audience, and modern gaming vs. oldschool gaming.

Takeshita-san is terribly polite and passionate about his work in the talk. Again, if you're interested at all, a highly recommended read.
Koji Igarashi, who is in charge of the Castlevania series, is a very strong believer in 2D gaming. He also likes to make sure he can cultivate these design techniques in his staff so they're not lost. As we talked about, this game features design that hasn't been done for some time. Do you think it's important to keep the classic style of designing games alive? Do you feel there's something intrinsic to that that is important to preserve and continue alongside things like next-gen games?

HT: I like to think of it not as an 8-bit style, but more of an artistic choice, if you will. It's another type of creative expression, because nowadays, everyone wants surround sound and 3D graphics and things like that, and they get too caught up in that.

I don't think it should be that way, because you could do an 8-bit game. You can do a 16-bit game. You should do whatever is creatively expressive and what you want to do.

I think that will open up the whole gaming world in general, by being able to have these creative outlets.

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  • 1 thumbs!
    DusktoDawn | August 07, 2008
    Nice article. Makes me wonder who else would try the 8-bit out next.
    • 1 thumbs!
      Demonfurby | August 07, 2008
      Let's hope that Sega will with Sonic
  • 0 thumbs!
    therealNgamer | August 07, 2008
    Actually I think Sonic should be in 16 bit since Sonic the Hedgehog Genesis>Sonic the Hedgehog Master System.
    • 0 thumbs!
      Demonfurby | August 07, 2008
      Yeah, however many bit Sonic 3 had
      • 0 thumbs!
        Big A2 | August 08, 2008
        Sonic 3 was also 16-bit.

        Heck, the only good Sonic games I can think of are 16 bit!
  • 1 thumbs!
    iLLmatic | August 07, 2008
    Man that would be hot if they did a new old Sonic. Maybe it would actually be good.
    • 0 thumbs!
      Jaw Knee | August 08, 2008
      It would. No doubt about it.
  • 0 thumbs!
    Big A2 | August 10, 2008
    Can we stop talking about Sonic now? This is ment to be about Mega Man.

    I have a felling that we'll see more than one 'retro' Mega Man game this generation.
    • 0 thumbs!
      Fatal Error | August 10, 2008
      Well as it is they've gone back and made "revamped" versions of Megaman 1 and Megaman X. While you may think that's going the wrong direction, they actually did quite a good job and I would like to see similar work done on other games from their respective series'.

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