In an interview with the developers, they reveal some new details about LittleBigPlanet. Currently the only way to import pictures is through the PlaystationEye. They hope in the future they can fix that. Also on the disc their will be around 50 levels with a little story behind it. The game will also take 12 hours to complete. After that, the limits are endless with user created content. There will also be a thermometer that allows shows how complex your level is and how complex you can make it. Fear not though, they said they have only seen the thermometer full once, and that was at Leipzig where they let the demo open for the whole day and everyone created something.
Could you clarify for us whether image importing into LittleBigPlanet is only via the PlayStation Eye? Or are there other methods?
At the moment it's only possible with the PlayStation Eye, but other methods could be patched in later. There's so much stuff we want to put in this game, but if we add all of it before launch, it's never going to come out. So there's a lot of stuff that we've had to delay. We say delay, and not cut, because that's exactly what we mean. This game was made to have content patched in later.
Of course, if you take a look at the list of stickers and other content available in the Create mode -- [at this point Unwin scrolls through the scarily long list] -- you'll see that there's plenty of stuff to keep your creative side happy for now. Obviously this won't all be available at the start of the game, that would be overwhelming. You'll earn this stuff as you play through.
Are there limits to how much you can put in a level?
There's a thermometer in the Create mode which shows how complex your level is. This is just a rough estimation and we've only ever seen it maxed out once and that was here, at Leipzig. One guy kept a level open for an entire day while groups of German press rotated in and more content was added. By the end of the day it was maxed out, but none of our levels, the ones on the game disc, even come close.
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