Don't Be A Genre Snob
22 hours 6 mins ago
Blizzard's Frank Pearce said in an interview he would describe World of Warcraft's success as "exhausting" moreso than interesting. You wore him out, WoW players! Ease up!
Q: How interesting has it been for you to watch the success of World of Warcraft?
Frank Pearce: I don't know if I'd describe it as "interesting" as much as exhausting. We've got almost 3000 employees worldwide now, and the majority of that growth is due to the success of World of Warcraft.
As a company we've found ourselves spread very, very thin - because the World of Warcraft community has a voracious appetite for content. That development team is 130 people, they're working on content patches, they're working on an expansion set, they've got their hands full - and then we've got the other development teams that we need to continue to support as well.
So it's great, it's a great problem to have, but it is a lot of work. We've learned a lot, made a lot of mistakes along the way. It's been good experience for us, I wouldn't say that we've regretted it... but "interesting" isn't how we'd describe it necessarily.
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Pearce is just simply saying it's been a lot of work, which is pretty obvious. He didn't say anything like "oh, pity us and all of our money".
They can afford to hire some more people I think.
I could see other countries having different subscription fees. But I doubt it would be more than a two to five us dollars different.
You also have to consider how much money it costs to keep all those servers and costumer services running 24/7.
I did consider it costs money to keep servers running. It's pretty damn far from 1.7 billion a year though.
Obviously it's not all profit. My point is that if your stressing about all the things you need to do, and you can afford more help. Then what's the problem? Hire more people. If you don't then IMO you have no right to complain.
Oh QQ, Pearce.
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