PSN to SEN: Time to rage quit? - DarkFeed
18 hours 27 mins ago
In the latest issue of Nintendo Power magazine the longtime director of the Legend of Zelda franchise, Eiji Aonuma, made it perfectly clear that he will not quit his post as director until he surpasses 'The Legend of Zelda: Ocarina of Time'.
I'm happy that a title I worked on some time ago remains highly praised to this day, but that also shows how none of the subsequent games in the series have surpassed it. As someone who is still working on the series, I have mixed feelings about that. Because I haven't yet surpassed it, I can't quit. Surprisingly, that simply motivation may be the reason I continue to work on the Zelda series.
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- Zelda designer still looking to surpass Ocarina of Time (neoseeker.com)
- The Zelda series will be supervised by Aonuma for the for... (nintendoeverything.com)
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Most recently commented on by on Dec 17, 2008
Most recently commented on by on Dec 17, 2008








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But I think Wind Waker and Twilight Princess are both better than Ocarina of Time, and A Link to the Past is better than all of them.
I wish they would all set their goals higher and try to top the best of all Zelda games, Link's Awakening.
I absolutely loved A Link to the Past though.
The next zelda can have the most in-depth story, with unbelievable new items, dungeons that blow your minds with a plot twist here and there and it still won't live up to nostalgia, why?
Because most critics only remember the "feel" of the game. Having playing ocarina being the first zelda game made it an unbelievable experience.
Heres hoping your retirement party is soon, the sooner that is the sooner we get the next great zelda game.
Meaning, dwg wanted the next Zelda to be as good as or better than Ocarina....
That means you, X-PLAY.
Sorry, I couldn't resist.
Now that'd be original!
Ans anyway, Oracle of Ages was my first Zelda, and while it's a great game (we need more Capcom Zelda games!) it sure as hell isn't my favorite.
Well...I do give newer games a chance. I did mention that Twilight Princess it my third favorite Zelda game. With the Final Fantasy series, FFIV was my first game, but FFVIII is my favorite.
It's true, though, nostalgia comes into play with just about all forms of entertainment, be it music, films, games, etc..
He doesn't have a chance in hell at bettering OoT.
But at least he's trying.
Note: My fav is still MM.
EDIT-Also Duplicate
However, nothing is impossible, although it doesn't look probable.
If OoT and FF7 were to be remade you can guarantee big numbers.
WHY MUST THE CHOICE BE SO DIFFICULT?
(battle mode, free roam, co-op)
but the question is....
What Link will they use?
Twilight Princess,
Ocarina of Time/ Majora's Mask
Or Toon Link?
Better graphics, better gameplay, better plot, better plot execution, more dynamic boss battles, just a whole lot better, in a technical sense. However people will never admit the game is better than OoT, and they never will no matter how superior any other Zelda becomes, because people are in love with the past and are always convinced that things were better before than they are now.
Better gameplay, yeah sure, only two sidequests don't invlove rupees or exploring boring unimaginative caves.
Better plot, don't make me laugh, case in point: Ganondorf, at the end he sits on the throne doing nothing, there's no logic behind that... At all.
Dynamic Boss battles, yes.
Wind Waker on the other hand had a Cel shading better than any former game and without the ugly outlines.
Other than the sailing better gameplay in both puzzles and combat (enemies have different reactions to several different items).
A plot that makes sense and created the whole 'split-timeline' which does nothing less than cause Majora's Mask to become even darker (for reasons I won't explain here).
Some of the Bosses were a bit rinse and repeat but which Zelda has ever perfected its bosses? (Majora's Mask came closest but lost the plot with the final battle)
People will never admit Wind Waker's superiority to Twilight Princess' for one main reason 1. The graphics make people see OoT in TP, but Wind Waker's, instead of making them think of 2D Zeldas, make them think it's a kid's game.
All that without mentioning the in-exhaustable side-quests in Wind Waker and the huge amount of NPC developement.
TP disappointed me, at first I thought I was getting bored of 3D Zeldas but Phantom Hourglass proved that wrong (although PH isn't exactly a 2D or 3D Zelda so I can't be sure) TP isn't a bad game it just doesn't live up to the Zelda name.
Rant Over.
I've been playing Zelda since ALttP, I enjoyed Ocarina of Time alot, then Majora's Mask came out and I found it to be a better game, despite the lower amount of Dungeons the higher amount of side-quests made it alot more enjoyable.
After Oracles (Ages is to me the most difficult Zelda yet) I wasn't too excited about Wind Waker, but I found it to be a Zelda game like nothing I had experienced before. The side-quests and the dungeons were very unique and not even Majora's Mask had that much NPC developement.
Handhelds came and went and then TP came out, my hype slowly turned to hope as I kept hoping that the Zelda I loved was just a dungeon away. But instead I found the hopelessly simple dungeons and unchanging enemy battles to be a bore. Before Yeto's mansion I took a tour through Hyrule looking for something else to do, after collecting a few bugs, poes, traversing boring caves and giving up rupees for heart pieces I went back to the quest at hand, Yeto's dungeon proved to be the second hardest part of the game until I discovered the secret to the sub-boss (the hardest part is rollgoal by far).
I won't continue but I will agree that this is an opinion, I have many, like 'Square Enix isn't very good at making RPGs' but none will agree with that, I can bring my argument in about why I find Kingdom Hearts to be repetitive and Final Fantasy 6 being the only decent one but that doesn't make it the same thing for everyone.
Then Twilight Princess ruined the run of good Zeldas...
The things I stated however, are not subjective, but objective, on a TECHINICAL level, Twilight Princess is a superior game on most fronts, wether or not an individual perceives the game as the superior or inferior game compared to Ocarina of Time however, is subjective.
Also, you merely perceive Wind Waker as the superior title, its purely subjective.
I'd like you to think about the differences between subjective and objective reasons as to why one game is better or worse than the other.
Preferring Cel shading is subjective, a longer game compared to a shorter game is objective.
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