Don't Be A Genre Snob
22 hours 9 mins ago
Some key members of the PlayStation Home have revealed they probably announced the service to early, in retrospect.
Initially revealed at the Game Developers Conference (GDC) last year, plans were less than concrete, which brought its own negative effects.
Speaking to Develop, core members of the Home development team have admitted that the PS3s social community service was probably announced too early.
In part one of our interview, published online today, game director Peter Edwards explains how plans for the service were less than concrete at the time of reveal at GDC 2007. At that time, there were so many ideas of what it could be everyone was very excited about the possibilities for it. Our angle for it at the time was that it could do any number of different social and gaming activities.
As a knock on effect, says Edwards, interest from developers cooled slightly once they realised how far the service had to go. GDC 07 was a long time ago. I think there was sort of recognition amongst developers of Oh, this is interesting, but theres still a lot of work to be done. When we talked nitty-gritty to developers and showed them the tools wed been developing alongside the client, they started to get a little cagey about whether they want to be involved. Were now, however, coming out of that now its at a really nice stage where people realise that its not that difficult, and also that the possibilities are pretty vast. So were back at the exciting stage again.
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Comments
Yeah. I'd say it was announced way too early.
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