Gamespot got in the other day with BioWare's Dan Tudge, executive producer on Dragon Age: Origins, and asked him some questions regarding dragons and leveling combat and such.

Care for a read?

GS: Now that we've been introduced to some of the characters we'll meet in the game, let's talk about the character classes. For instance, if players are interested in picking up a sword, walking right up to their foes, and beating them senseless, what professions will be available, and how will they differ?

DT: You start the game by picking from one of three base classes: fighter, mage, or rogue. If you're into the melee-focused "beat them senseless" style of play, you'll love playing as a fighter. As you progress, you'll be able to further customize your fighter by choosing which talents to develop (and there are a lot to choose from, many unique to each class). Eventually you'll be able to specialize, and each specialization unlocks new sets of skills. It's a very robust system, allowing you to truly develop your hero the way you want.
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  • 0
    carouselambra Feb 14, 09
    man i thought that said ROBOT system then. dragons and robots. that'd be freakin awesome.
  • 0
    Euphoric Feb 14, 09
    Damn it. I hate those games where you choose the stock standard classes like that. Customization is a million times better. It's worse when they make it seem like they offer customization by giving 'talents' and shit, because they are all restricted by your original choice. Lame!

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