Don't Be A Genre Snob
22 hours 12 mins ago
Gaming Target talks with Stephen Rippy, the composer of Halo Wars about the creation of the game's soundtrack including Rippy's thoughts on writing music for the Halo series, the recording sessions in Prague and the final mixing in Seattle.
"The major goal I had for the music of this game was to make players feel like they're in the same universe as the previous Halo titles, while at the same time pushing those edges out a little bit," says Rippy. "The tougher part was trying to nail that original sound, so with that in mind, I listened to the Halo soundtracks quite a bit before I started writing. In the end, I think there's a pretty good balance hopefully fans of the previous work will agree!"



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