The guys over at IGN go and interview Naughty Dog co-lead designer Richard Lemarchand about Among Theives, who reveals that Uncharted 2 will feature more complex platforming mechanics integrated with shootouts, even more animations than the first game, relalistic snow, and also a hint at a feature to increase the replayability of the game.

We've also made sure not to separate out the times when you use these new abilities from the combat sequences. We wanted to create a seamless experience of "traversal combat," flowing freely in and out of combat as you travel through the world. That means that you'll definitely find yourself in the middle of a firefight while running, jumping and climbing around the environment. Again, to keep things realistic, we've made sure that Drake can fire his gun during all of these actions. So if you're trying to get to higher ground and an enemy is already up there shooting down at you, you can fire at him and take him out as you're climbing your way up. This has opened up the design possibilities available to us in a massive way, since we can now throw combat into the game anywhere it looks like it will be interesting.
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  • 0
    Bale Fire Mar 18, 09
    The water one is amazing
  • 0
    Sayyed Mar 18, 09
    AHH COOL! KICK ASS! YEAAHHHh....

    Looks amazinging
  • 0
    Red 9 Mar 18, 09
    I want to see some more water effects! That one with the water at the bottom is soooo tempting...

    Who's this new guy following him around? Looks like some kind of Australian ranger.
  • 0
    Sayyed Mar 19, 09
    Okay just read the interview, the weather system sounds amazing. I hope they also expand on that, such as not having it snow is just one area and have it somewhat random.
  • 0
    xegaldis Mar 23, 09
    those are some nice looking screens c:

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