GamingShogun interviews Jessica Orr, the Product Manager for the upcoming MMO - Fallen Earth. The game is set in a post-apocalyptic future and features a heavy crafting element as well as twitch-based combat.

From the interview:
Q) With having no class based advancement system is this giving players the chance to pretty much play the game out as they see their character evolving?

A) Yes. Players get much more freedom and the lines of what sort of character you are can be blurred. It’s not definitive—you can be really good at a few things and pretty good at a few more. Based on what you prefer, you can stack your AP into the Rifle skill so you’re better at range combat, or you can put points toward skills that support others if you plan on playing in a group. We give players enough APs, or advancement points, to max out several stats and skills so no player will be stuck being a master of...
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