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In this interview with the game's Designer and CEO, Lauri Hyvärinen, we find out how they went with developing Trine for the PS3 and why they think it is the perfect PSN title.
Trine has been a team effort, everyone has pitched in with their ideas. The original idea came from the producer who wanted to create a modern run'n'jump game set in a magical world. Since the beginning, though, Trine has changed a lot in every aspect.




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