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In this week's "Listen Up" podcast, host Garnett Lee expressed his disappointment in the super hero genre of video games, using the latest Wolverine game as an example.
Lee believes very few super hero games are fantastic games, and here's why...
During the latest installment of the Listen Up podcast, host Garnett Lee tore into a design decision made in the recent Wolverine game that strips the hero of some of his powers, forcing players to earn them back, Metroid-style.
This anger apparently fomented during a mid-podcast bathroom break during which Lee and show regular John Davison, founder of What They Play, discussed the problem with super-hero games that involve heroes more powerful than mortal men.
quoteGarnett Lee: If you're playing a Hulk or a Wolverine or a Captain America, you know who those characters are.
John Davison: This is where video game conventions let down the super-hero genre.
Lee: Absolutely.
Davison: There are expectations of video games that super-heroes aren't compatible with.
Lee: Like building the character. And having rewards based on how you develop the character. Maybe there's another reward system somebody could come up with. I don't' know what it is.
Davison: In that situation you should be able to die. There are certain things in video games that you take for granted that a super-hero automatically table-swipes. That' why the city-health thing [in EA's Superman Returns] I don't think it worked but..
G4TV.com reporter Patrick Klepek: It's clever. It was an attempt to do something different.






Comments
Second, the bigger problem is making a game worth a damn. :3c
Look at Batman Begin's game. Sucked because it was rushed. Now look at Arkham Asyulm. F'ing tits, f'ing tits. Because they took time with it.
so what if Wolvie lost his powers briefly? you get them back after not long anyway. im holding out for the Batman game, that should be excellent.
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