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Shigeru Miyamoto sat down for a lengthy interview with Wired.com where he discussed many of the announcements at E3. However, most of this information has already been covered in his other interviews, but he did give his opinions on Microsoft's Natal (though now referencing it directly) and the camera technology. He didn't have anything derisive to say but he maintained his support for the Wiimote.
Wired.com: Nintendo had done experiments with camera control in the past. What do you think of the idea of controlling a game with nothing, no controller, in your hands? Do you think that costs aside that that’s a good idea, or that you do need something physical to hold on to?
Miyamoto: You ask sharp questions, don’t you? As someone who thinks of things from the perspective of creating interactive experiences, I really think that you do need something. I don’t think as a creator that I could create an experience that truly feels interactive if you don’t have something to hold in your hand, if you don’t have something like force feedback that you can feel from the controller. That’s why I think the Wii remote, particularly with Wii MotionPlus, makes for such a strong experience.
I think that some of their designers are going to be faced with that question going forward, and they’ll have to find solutions to that, and perhaps that’s why you see for one of the devices that it’s not simply a camera, but that you’re holding some kind of wand with lights that change colors. I think those are interesting ideas, and there are interesting ways that that could be developed, but those are challenges that they’re still facing and trying to learn to overcome.
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