AnalogHype's resident scholar Hated Greatness, a.k.a Michael A., gives his impressions after some hands-on time with EA-Dice's new Battlefield 1943 at their popular E3 booth and a interview with developer Gordon Van Dyke. He also dishes details on a collaborative giveaway. Read on for all the information.

First and foremost, I had no idea this game was available only through download. This is due to the quality of the game. It does not look at all how one would expect a Xbox Live Arcade or Playstation Network game to look (it will also be available for PC at a later date). I assumed the game was a retail release due to the graphics, the ability to have twenty-four players in a single match while on dedicated servers, and the features of the game.
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