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In a new interview with IndustryGamers, Sega of America's VP of Marketing Sean Ratcliffe stated for a second time (first was last year) what perhaps most fans have been thinking this last decade: Sonic is broken. Not one to lament it seems, Ratcliffe said 'fixing' him will take time, with the efforts possibly ending up in less traditional avenues like XBLA.
Translation: 'new' Sonic will be their bigger investment as it sells better; oldschool fans can get their fix via digital outlets.
“The quality is something that will be fixed over time. It's not something where you wake up one morning and say, 'You know what, we're going to improve our quality on this franchise,' and it magically happens. A lot of hard work goes into striving for quality. Interestingly, I think Sonic Unleashed was very well received by the kids. There was some talk about the werehog aspect, the slower pacing and more combat-oriented gameplay, but when we go out and test this stuff and sit down with the consumers, kids actually like that. I think older, die-hard Sega fans who grew up with the franchise and the first Sonic the Hedgehog associate Sonic more with 2-D side-scrolling super fast, and they liked the daytime gameplay, but when it came to the slower paced gameplay they were fairly critical of that, and that's fine – they have their opinions."
News story attached to:
- Sonic Heroes [PC, Xbox, GC, PS2]
- Sonic Riders [PC, PS2, GC, Xbox]
- Sonic & SEGA All-Stars Racing [PS3, Wii, XBOX360, DS]
- Sonic the Hedgehog 2 [XBOX360, SEGAMS, GENESIS]
- Sonic Unleashed [XBOX360, PS2, Wii, PS3]
- Sonic Adventure [DC]
Latest comment:
Most recently commented on by on Aug 19, 2009
Most recently commented on by on Aug 19, 2009







Comments
besides kids will always buy them.
Its too late for poor Sonic anyway.
Sonic has been broke for a loooooong time.
Anyway, I don't see why this news is even important. Sonic fans, have admited it's over a loooooooong time ago.
You're welcome to try again though, I've never really minded, but if you could, that would be great...
I doubt they'll have the sense to do so though unfortunately.
Tbh the werehog wouldn't of been that bad if there wasn't such a huge contrast between the Day and Night levels. It wasn't so much the slower paced gameplay itself, but the sheer shift in tempo from the levels that made it so frustrating imo.
The Ninty I'm talking about is the moneyhungry company selling whatever scraps of game they can for ridiculous amounts of money. Those footsteps are what Sega are trying to follow.
Needless to say this isn't a debate about Nintendo, as for Sega most of what they publish is still good. It's just Sonic that's gone down hill tbh.
Even if they kept that same style of play from the originals and made new games with it, it would be better then the shite they've been throwing at us lately.
The Sonic fanbase is probably the most divided, and one the most hostile you'll come across and they'll continue to bitch and whine regardless of what Sega & SonicTeam do.
In retrospect they should continue to release 3D games (Although, after signifcant improvements obviously) as well as release more 2D titles, through things suck as XBLA, PSN, VC and the handheld systems. The fanbase will still whine regardless, but as long as they're trying to appeal to the two main sides of it, they'll win back some fans.
What the series really needs though is a break, preferably 4+ years, and then to come back with something good. And from then on keep releases a few years apart, no rushing titles like they have been since 06. With downloadable and handheld titles inbetween to keep people happy.
Like others have said, he's too broke to fix, even with the proper tools.
I don't agree with you on that,I don't even think sonic is "broken",I just think they need to make more Sonic games that are less about gimmicks and more about the high-speed platforming.
I know what you mean, but people seriously need to stop throwing the term 'gimmick' around constantly.
And Sonic was always about the flow between the speed and the platforming, the problem is most of the 3D games lost that flow. The only 3D games that really got it right were the first two Adventure games, but the other playable characters threw the tempo of the game out of the window and then jumped on it. Well SA2 wasn't so bad for it, SA1 was ridiculous though.
Needless to say Sonic is about a blend of speed and platforming with smoothe transition between them and the thrill players get from it.
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