Don't Be A Genre Snob
21 hours 4 mins ago
1up interviews Naughty Dog's co-president Evan Wells and Uncharted 2's Creative Director Amy Henning and provides a slew of new info on the game- including the locations where the game will take place, number of companions, the lack of a single player demo, and the fact that Drake's shirt is slightly more tucked in this time.
1UP: Hmm, it seems like it might be more intimidating to just drop a player into multiplayer though.
EW: Well, I think it's about different levels of expectation. Because in single-player, you want the story and the adventure, and you want to experience the narrative. If you're only taking a slice of that, you haven't developed the attachment to the characters; you haven't developed the motivations these characters have; all the stuff Amy was talking about. These are all critical parts of the experience; people just sit down [and finish the game] in one or two sittings because they get engrossed in the environment. If you just plunk any 15 minutes out of the game, it's not going to be the same.
AH: We sort of got that anecdotally from the first demo. Some people loved it; some people thought, "eh." I read over and over people saying, "Oh yeah, I played the demo and I didn't think much about it, but I bought the game and it's the best game ever and I love it to pieces." And, well, how do you solve that? A 15 minute slice just doesn't give you all that. I'd rather have people play the multiplayer, get the feel for the mechanics, and then look at the game, and think, "Yeah, I want to see the single-player experience." Yeah, I think we're giving people a lot of value for their money.
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